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How "oldschool" graphics worked Part 1 - Commodore and Nintendo

12 Bekeken· 19 Jun 2019
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In part 1, I cover the limitations of color on older 1980's computers and game consoles such as the Nintendo Entertainment System and the Commodore 64.

The artwork of "The Mill" by Oliver Lindau
The artwork of "Halo J." by Steven Day

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