How "oldschool" graphics worked Part 1 - Commodore and Nintendo
0
0
12 المشاهدات·
19 Jun 2019
في
نمط الحياة / الألعاب
Visit me on Facebook:
https://www.facebook.com/the8bitguy
In part 1, I cover the limitations of color on older 1980's computers and game consoles such as the Nintendo Entertainment System and the Commodore 64.
The artwork of "The Mill" by Oliver Lindau
The artwork of "Halo J." by Steven Day
أظهر المزيد
100% online learning from the world's best universities, organisations and Instructors
0 تعليقات
sort ترتيب حسب