Real-time cartoonifier on FPGA
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27 Jun 2019
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gelişme / Oyun Geliştirme
Our project is a real time cartoonifier. It bolds edges and reduces colors to make the video feed look like a cartoon. The colors can be reduced on a per channel basis from 3 bits per color all the way down to grayscale. Cartoonization is the act of modifying an image so it looks as if it were rendered by a computer or sketched by an artist. This includes bolding any edges or contours in the image and making colors brighter and more vibrant. In addition the amount of colors used in the image is reduced and smoothed out. In our implementation the number of possible colors is selectable by the user. See
http://people.ece.cornell.edu/....land/courses/ece5760
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