FPGA Verilog student projects - Cornell_Uni

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Falling sand automaton on FPGA
Cornell_Uni
00:02:12
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Diffusion limited aggregation on FPGA
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Keyboard synthesizer on FPGA
Cornell_Uni
00:01:43
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Rock Band 2 on FPGA
Cornell_Uni
00:01:45
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Hand-tracking using video on FPGA
Cornell_Uni
00:01:18
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Video chroma-key overlay on FPGA
Cornell_Uni
00:01:56
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Face Tracking on FPGA
Cornell_Uni
00:02:00
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BBQ stick game on FPGA
Cornell_Uni
00:00:51
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Video triggered Drum set on FPGA
Cornell_Uni
00:00:39
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Reat-time cartooifier (Part 3)
Cornell_Uni
00:00:17
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Real-time cartoonifier (part 2)
Cornell_Uni
00:00:13
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Real-time cartoonifier on FPGA
Cornell_Uni
00:00:26
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virtual paint on FPGA
Cornell_Uni
00:00:53
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video harp on FPGA
Cornell_Uni
00:01:02
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3D pong with video paddle tracking
Cornell_Uni
00:03:28

Falling sand automaton on FPGA

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Cornell_Uni
Cornell_Uni
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http://people.ece.cornell.edu/....land/courses/ece5760
The Pyro Sand Game is itself only one of many variations of similar falling sand games. It includes 17 different drawable particle types, most of which can be categorized as either an immobile wall-like particle (such as wall, plant, or wax) that ignores both gravity and other forces, or a mobile sand-like particle (such as sand, water, or salt) that does experience a gravity force and can be pushed by other particles.

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